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Super Street Fighter 2 Turbo : ウィキペディア英語版 | Super Street Fighter II Turbo
''Super Street Fighter II Turbo'', released in Japan as , is a competitive fighting game released for the arcades by Capcom in . It is the fifth installment in the ''Street Fighter II'' sub-series of ''Street Fighter'' games, following ''Super Street Fighter II: The New Challengers''. Like its predecessor, it ran on the CP System II hardware. ''Super Turbo'' introduced several new gameplay mechanics not present in previous versions of ''Street Fighter II'', including the addition of Super Combos and air combos. It also introduced the secret character Akuma, who would go on to become a recurring character in later ''Street Fighter'' installments and other Capcom fighting games. ''Super Turbo'' was originally ported to the 3DO Interactive Multiplayer, followed by the PlayStation and Sega Saturn (under the title of ''Super Street Fighter II Turbo: The Ultimate Championship'') as part of the ''Street Fighter Collection'', and for the Dreamcast in Japan under the title of ''Super Street Fighter II X for Matching Service''. A remake of the game was released for the PlayStation 3 and Xbox 360 titled ''Super Street Fighter II Turbo HD Remix''. ==Gameplay== ''Super Street Fighter II Turbo'' made the following changes and additions to the play mechanics inherited from ''Super Street Fighter II''.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Super Street Fighter II Turbo」の詳細全文を読む
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